Second Edition Published!
Welcome to the Artificial Intelligence and Games book (2nd edition) published with Springer Nature in 2025. The book aims to be the first comprehensive textbook on the application and use of artificial intelligence (AI) in, and for, games. Our hope is that the book will be used by educators and students of graduate or advanced undergraduate courses on game AI as well as game AI practitioners at large.

You can buy the book directly from Springer or from Amazon, though buying directly from Springer may be cheaper.
The public draft of the second edition of the book is out and available here!
Information about the first edition below
Welcome to the Artificial Intelligence and Games book. This book aims to be the first comprehensive textbook on the application and use of artificial intelligence (AI) in, and for, games. Our hope is that the book will be used by educators and students of graduate or advanced undergraduate courses on game AI as well as game AI practitioners at large.
The book’s first edition is available from Springer in digital and printed versions. Click here to access the SpringerLink edition or to buy the hardcopy.
If your institution does not have access to SpringerLink, a pdf version of the book is available here (but please try the link above first). You can also buy the book from Amazon, though buying directly from Springer may be cheaper.
AI and Games Summer School Series
We run an annual International Summer School on AI and Games, based on the content of the book, since 2018! The last edition of the school (2025) was held in Malmo.
Citing the book
To cite this book you may use the following bibtex entry:
@book{yannakakis2025artificial, title={{Artificial Intelligence and Games}}, author={Georgios N. Yannakakis and Julian Togelius}, publisher={Springer Nature}, note={\url{https://gameaibook.org}}, year={2025} }
which yields the following reference (e.g.in Chicago style):
Yannakakis, Georgios N., and Julian Togelius. Artificial Intelligence and Games. Springer Nature, 2025.